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require("e2d/package.json"); // e2d is a peer dependency. var e2dSprite = require("e2d-sprite")

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e2d-sprite v0.1.4


A simple sprite implementation for e2d.


var Sprite = require('e2d-sprite');
var r = e2d.Renderer.create(400, 400);

var spriteObj = new Sprite('');
spriteObj.size.set([16, 16]); //16x16 sprite
spriteObj.frame.set([16, 0]); //draw source Rectangle { x: 16, y: 0, width: 16, height: 16 }

//positional information
spriteObj.position.set([200, 200]);//center the sprite on the screen [x, y]
spriteObj.anchor.set([0.5, 0.5]); //anchor in the center

spriteObj.on('load', function() {
  //sprite is loaded

r.on('frame', function() {
  spriteObj.rotation += 0.1;

  return r.render(


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